CraftMaps is now live. It is a node-based roguelike map generator built for Unity projects that need fast setup, readable structure, and reusable map flow.
Why I built CraftMaps
Roguelike maps are more than a navigation screen. They shape pacing, tension, reward planning, and replayability. CraftMaps focuses on turning that design layer into something practical and repeatable inside Unity.
What CraftMaps gives you
- Node-based map authoring
- Branching path logic
- Reusable generation workflow
- Easy integration with roguelike or deckbuilder projects
Who it is for
CraftMaps is for solo developers, small teams, and Unity creators building roguelikes, deckbuilders, or any game that needs a clear progression map.