Designing Roguelike Maps: Lessons from Slay the Spire and FTL
What makes a great roguelike map? We analyze map systems in Slay the Spire, FTL, and Inscryption.
Read more →The Wild West has gone to hell. Red Pistol is a relentless, post-apocalyptic bullet-hell roguelike. Face hordes of mutants, master unique weaponry, and uncover the dark secrets of a world gone mad.
From polished indie games to production-ready Unity tools built to accelerate your workflow.
What makes a great roguelike map? We analyze map systems in Slay the Spire, FTL, and Inscryption.
Read more →Learn how to set up a complete card game system in Unity using CraftCards. A step-by-step tutorial.
Read more →After months of development, our debut bullet-hell roguelike is now available on Steam.
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Ace Horizon Studios is a solo indie studio by Marcos Corrêa Nunes. Every line of code, every pixel, every design decision — crafted with care by one person passionate about making games and tools that matter.
About the Studio →